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Village Choices: Pie, Mead & Wine

Four Steam unlocks gated by what you give neighbors

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Scarlet Deer Inn Village Choices: Pie, Mead & Wine

Several of Scarlet Deer Inn’s ten Steam achievements are decided by what you hand to specific villagers, not by boss DPS. This page covers the four clear delivery unlocks so you can plan a completionist pass without inventing fake multiplayer economies.

Related: Opening Village, Achievements, Achievement checklist, Elder Tales.

The four delivery achievements

AchievementOfficial description
Fluffy MiddleGive the winemaker the middle piece of the pie.
Crispy CrustGive the winemaker the burnt piece of the pie.
Liquid GoldGive the neighbour high-quality mead.
PlonkGive the neighbour cheap wine.

Global unlock rates (approximate, Steam): Fluffy Middle is common; Crispy Crust and Plonk are rarer because players naturally pick the “nice” gift once and move on.

Pie for the winemaker

Steam’s wording is precise: the winemaker can receive either the middle piece or the burnt piece. That implies a choice at the pie handoff — not a random drop.

Practical approach:

  1. When the story presents pie pieces, pause and read the interact prompts.
  2. Decide whether you want Fluffy Middle or Crispy Crust on this pass.
  3. Hand over the matching piece and wait for the Steam popup.
  4. Tick the matching box on the checklist.

If you want both pie achievements, plan a second delivery opportunity or a cleanup run. This wiki will not invent exact missable timers beyond what Steam states; treat each piece as a deliberate gift.

Mead vs cheap wine for the neighbour

Liquid Gold wants high-quality mead. Plonk wants cheap wine. Same pattern: different gifts, different unlocks.

Tips:

  • Inventory-label the drink before you talk if the UI shows quality language (mead vs wine, good vs cheap).
  • Do not mash through the give prompt on autopilot during opening village errands.
  • After the handoff, open Steam overlay and confirm which of the two fired.

Players chasing 10/10 often finish one drink achievement on the story pass and the other on a targeted revisit once they know where the neighbour stands in the social loop.

How this fits the village chapter

These unlocks sit beside cake deliveries to Karel, Otto, and Lada — but they are not the same checklist. Cake route advances story geography; pie/mead/wine route fills achievement columns. Use the village walkthrough for sequence, this page for gift quality.

NPC orientation: Inn NPCs, Village locations.

What we will not invent

  • Exact map coordinates pretending to be datamined
  • Claims that one gift permanently deletes the other without a second chance (unless you personally confirm on your build)
  • Roblox trading tricks or paid servers

If Steam hides a related story achievement (No Questions, Held Breath, Reunited), see the achievements page — we do not spoiler-guess those descriptions.

Completionist plan

  1. Play the village attentively through oak tree
  2. Resolve pie choice intentionally (middle vs burnt)
  3. Resolve neighbour drink intentionally (mead vs cheap wine)
  4. Log Steam popups on the checklist
  5. Continue to Karel’s Apiary without chasing every optional shelf yet — toys have their own page: All Toys

Village kindness in Scarlet Deer Inn is mechanical as well as thematic. The achievements just make the gift quality visible.

FAQ

Frequently Asked Questions

Quick answers tied to this page.

Can I unlock Fluffy Middle and Crispy Crust in one visit?

Steam describes two different pie pieces. Plan for separate gifts or a cleanup pass rather than assuming one dialogue grants both.

Is Liquid Gold the same as Plonk?

No. One is high-quality mead; the other is cheap wine.

Do cake deliveries unlock these?

No. Cake deliveries to Karel, Otto, and Lada are story routing. Pie and drink gifts are separate achievement conditions.

Where should I track them?

Use the achievement checklist tool and confirm with Steam overlay text.

Will a patch change these?

Post-launch patch notes so far focus on bugs, not rewriting these achievement descriptions.

What about hidden achievements?

No Questions, Held Breath, and Reunited stay undescribed here. Play the story and let Steam reveal them.