Updates

Known Issues & Fixes

Match the symptom to the patch, then retry the room

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Scarlet Deer Inn Known Issues & Fixes

This page is a symptom → patch → next step chart for Scarlet Deer Inn on PC Steam. It only lists issues Attu Games already addressed in official notes, plus practical verification steps. It does not invent unreported bugs.

Patch timeline hub: Updates. Store: Steam app 1553260.

Before you blame the game

  1. Confirm Steam finished downloading the latest depot (look for Patch 1.017 or newer in news history).
  2. Fully quit and relaunch the game once after an update.
  3. Retry the exact room once with calm inputs — panic mash can look like a softlock.
  4. Only then dig into walkthrough routing.

Dialogue bubbles broken between sentences

Symptom: Dialogue bubbles glitch, overlap, or fail to advance cleanly between sentences in a conversation.

Fix: Official Patch 1.017 — fixed dialogue bubble glitch between sentences.

Next steps: Update → relaunch → replay the line calmly. If bubbles still break, reload the save once before assuming a route flag issue.

Freeze when using torch with fire

Symptom: The game freezes or hangs when interacting with a torch and fire (brazier, flame source, or similar).

Fix: Official Patch 1.017 — fixed game freezing when interacting with a torch and fire.

Next steps: Update → relaunch → retry the interaction with torch habits intact. Lower the torch before quitting to menu if a bad state persists.

Symptom: Settings buttons in the main menu do not respond, appear dead, or block graphics/language changes.

Fix: Official Patch 1.016 — fixed broken buttons in the main menu settings.

Next steps: Update → relaunch from the main menu → retry settings once. If UI still fails, verify the depot finished downloading before tweaking config files.

”All Together” unlocked early or incorrectly

Symptom: The All Together Steam achievement pops before you collected every toy, or progress does not match the All Toys checklist.

Fix: Official Patch 1.014 — fixed “All together” achievement bug (could unlock before collecting all toys).

Next steps: Update → use the achievement checklist on a current build. If you unlocked early on an old save, you may need to finish the remaining toys manually — the fix prevents false positives going forward.

Save files deleted in certain locations

Symptom: Saves vanished or were wiped after visiting specific spots.

Fix: Official Patch 1.012 — fixed a bug that caused save files to be deleted in certain locations.

Next steps: Update → back up future saves outside the game folder if you mod or sync manually → avoid re-triggering the pre-patch spot until you are on 1.012+. If progress is already lost, restore from Steam Cloud or your last external backup.

Fast-travel soft lock in Act 1 (after Lada)

Symptom: After finding Lada, fast travel or guidestones strand you or refuse to progress.

Fix: Official Patch 1.013 — fixed fast-travel soft lock in Act 1 after finding Lada.

Next steps: Update → relaunch → retry from a save before the soft lock if needed. Route context: Opening Village and Find Shortcuts.

Miller dialogue when looking for the cobbler

Symptom: Miller dialogue loops, stalls, or blocks the cobbler search in Act 1.

Fix: Official Patch 1.013 — fixed Miller’s dialogue when looking for the cobbler.

Next steps: Update → reload → walk the Opening Village cake-delivery line again calmly.

Respawn after Act 6 water lever

Symptom: After using the water lever in Act 6, respawn leaves you stuck or in a bad state.

Fix: Official Patch 1.013 — fixed respawn after the water lever in Act 6.

Next steps: Update → reload save once → resume Underground Labyrinth. Pair with Known Issues respawn notes from Patch 0.106 if the pocket still looks wrong.

Torch load with glowing bug active

Symptom: Loading a save with the torch out while a glowing bug effect is active causes bad states or visibility glitches.

Fix: Official Patch 1.012 — fixed loading the game with a torch while having a glowing bug active.

Next steps: Update → if still odd, lower torch before quitting to menu, reload, then rebuild torch habits.

Dark-area and chase visibility (1.012 + 1.014)

Symptom: Even after Patch 1.007 underground tweaks and Patch 1.012 dark-area work, some dark areas or chase scenes still felt too hard to read.

Fix: Patch 1.012 improved visibility in dark areas. Patch 1.014 further improved visibility/lighting in dark areas and chase scenes.

Next steps: Update to 1.017 if possible, then keep raising before corners — the patches help readability but do not replace route prep. Chase prep: Survive Chase.

Second-chase elevator softlock

Symptom: After the second chase, the elevator at the end does not trigger, leaves you stranded, or blocks progression.

Fix: Official Patch 1.011 — fixed the broken elevator at the end of the second chase.

Next steps: Update → relaunch → retry the sequence with Survive Chase prep intact. If you are still on 1.010 or older, this is the first patch to install before blaming route memory.

Fast-travel guidestones look inert

Symptom: Interactive fast-travel guidestones feel invisible or you cannot tell which stones are usable.

Fix: Official Patch 1.011 — added visual clues to interactive fast-travel guidestones.

Next steps: Update → revisit lit hubs → read Find Shortcuts for guidestone routing. If a stone still will not respond, you may lack a lever or brazier prerequisite — check Underground Labyrinth instead of spamming interact.

Japanese UI text feels wrong

Symptom: Japanese Steam client shows outdated or broken UI strings.

Fix: Official Patch 1.010 — fixed and updated Japanese localisation.

Next steps: Update on Steam, set language to Japanese if that is your play language, relaunch once. This wiki’s Japanese pages are hand-written separately but follow the same chapter structure.

Trap-door ladder in the beekeeper’s house

Symptom: Ladder / trap-door interaction in Karel’s beekeeper spaces fails, loops, or strands you.

Fix: Official Patch 1.008 — “fixed trap-door ladder bug in the beekeeper’s house.”

Next steps: Update → re-enter the space → follow Karel’s Apiary. If you still cannot progress after 1.008, treat it as a route/state issue (missed village flags) rather than the pre-patch ladder bug.

Boss fight bug

Symptom: Boss encounter fails to resolve, stalls, or behaves incorrectly.

Fix: Official Patch 1.007 — “fixed the boss fight bug.”

Next steps: Update → retry the encounter. Keep torch habits and chase survival in mind for nearby pressure rooms. For campaign context, use Underground Labyrinth and Complete Ending.

Torch visibility underground

Symptom: Underground lighting felt too hard to read even with the torch raised.

Fix: Official Patch 1.007 also “tweaked torch visibility in the underground.”

Next steps: Update, then rebuild good habits — raise before corners, bank braziers, do not treat the tweak as permission to sprint dark rooms. Full guide: How to Use the Torch.

Stuck after respawn

Symptom: After death/respawn you cannot move, clip into geometry, or cannot leave a pocket.

Fix: Official Patch 0.106 — fixed bugs causing getting stuck after respawn in different places.

Next steps: Update → reload → if still wedged, quit to menu and reload the save once. Then resume the relevant chapter walkthrough instead of grinding the same death loop.

What this page will not claim

  • Unverified social-media softlocks with no Steam note
  • Console-only bugs before Switch/Xbox launches are confirmed
  • Achievement “bugs” that are actually unfinished village choices — see Village Choices and Achievements

Still stuck after updating?

Use chapter pages, not conspiracy:

If the problem is emotional difficulty rather than a bug, read Who Should Play before forcing the cellar.

Official patches remove friction. Your torch and conversation order still finish the tale.

FAQ

Frequently Asked Questions

Quick answers tied to this page.

Which patch should I be on?

Prefer Patch 1.017 or newer so dialogue bubbles, torch/fire stability, menu settings, All Together achievement fix, Act 1 fast-travel, save stability, and dark/chase visibility fixes are all included.

Is my softlock a known bug?

Match the symptom to the table above. If it is not listed in official notes, check walkthrough flags first.

Do I need a new save after updating?

Usually no. Relaunch and retry the room. Reload the save if a respawn pocket still looks wrong.

Did patches change torch mechanics?

1.007 tweaked underground visibility. Core torch habits still apply.

Where is the patch list?

The Updates hub summarizes official Steam patch notes.

Can you guarantee every stuck point is fixed?

No. We only map developer-confirmed fixes and practical verification steps.